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At New World we are committed to creating great games and working in a fun atmosphere. We see ourselves as pioneers in a new age of game development, committed to constantly improving ourselves and exceeding the expectations of our community. With multiple projects on our plate, we are looking to expand our team and bring on new people.

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Company Benefits

Supplemental benefits 

  • For employees and their families
  • Vision, Dental, Pharmaceutical, and more 
  • Life insurance 
  • Short-term disability insurance

Flexible work location opportunities (Home & Studio)

Educational allowance

Personal development allowance  

Paid time-off 

Annual Bonus Opportunities

Company Timeline

New World History

2010
Company Founded

New World Interactive was originally founded in 2010, with humble beginnings as a small ambitious team. Its core members were heavily involved in a series of successful total conversion mods, including Insurgency: Modern Infantry Combat and Red Orchestra. The team was inexperienced with developing commercial games, but found themselves greatly inspired and motivated by the successes of other mod-turned-games of the time.

2014
Insurgency Released

The launch of Insurgency in January of 2014 was the culmination of these efforts. The game, true to its name, defied what many people considered to be standard for first-person shooter games. The interface did away with on-screen crosshairs and other less-than-critical elements in favor of immersion, and the experience revolved around objectives which required coordination between players. Insurgency was one of the top selling and most highly played games on Steam in 2014. Today, Insurgency has sold over 5 million units and has a 90% rating on Steam, and you can also find thousands of people playing at any given moment.

2016
Day of Infamy Released

With Insurgency’s success, the young company was propelled into a period of growth. Between 2014 and 2017 the team grew from 18 developers located all around the world into a team double the size with a studio where the core team worked. During this period NWI developed free content for the Insurgency community while also experimenting with new projects. Day of Infamy was one of the projects that emerged during this time, taking Insurgency’s gameplay and bringing it to World War II. The other project would eventually become what is now Insurgency: Sandstorm, the Unreal Engine 4 based sequel.

2018
Insurgency: Sandstorm Released

Insurgency: Sandstorm is the sequel to the indie breakout FPS Insurgency, reborn for PC and for the first time on consoles – improved, expanded, and bigger in every way.

2019
New World Expands North

New World Interactive, the award-winning developer of the multi-million selling Insurgency video game franchise, today announced it will open another development studio ‘New World North’ in Calgary, Canada. The move comes in anticipation of sustained company growth after the highly successful PC launch of Insurgency: Sandstorm and upcoming console version slated for 2019.

2020
New World Joins Embracer Group as Part of Saber Interactive

This partnership will enable New World to leverage a vast amount of publishing, marketing, and development resources as part of the wider Embracer Group and Saber Interactive ecosystem.

2020
New World Goes East

New World announces the opening of a new development studio “New World East” in Montréal, Canada. The move comes in anticipation of sustained company growth after the acquisition by Embracer Group and the upcoming console launch of Insurgency: Sandstorm slated for early 2021.

T0E Alberta Directions jobs@newworldinteractive.com View page

British Columbia

V6Z 2E7 Vancouver Directions

Ontario

M6R 2L2 Toronto Directions

Quebec

H2S 3H1
H2S 3H1 Montreal Directions

United States

600 S Cherry St
80246 Denver Directions jobs@newworldinteractive.com

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email
@newworldinteractive.com
  • Aaron Baker
  • Aaron Haukedal
  • Adriana Matic
  • Alexander Blasius
  • Annie Idris
  • Arthur de Padua
  • Ben Turtell
  • Brian Birnbaum
  • Brittany Hennis
  • Christiaan Bakker
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